Heroes Dev Log #15: Planned and Persistent Locations and Characters
Heroes Dev Log #15: Planned and Persistent Locations and Characters
July 29, 2024
Heroes Dev Log #14: We’re Back and Better Than Ever!
Heroes Dev Log #14: We’re Back and Better Than Ever!
July 12, 2024
Heroes Dev Log #13: To True Choice in Games
Heroes Dev Log #13: To True Choice in Games
March 1, 2024
Heroes Dev Log #12: Why Constraints Make Better Stories
Heroes Dev Log #12: Why Constraints Make Better Stories
February 1, 2024
Heroes Dev Log #11: Fulfilling on the Promise of Memory
Heroes Dev Log #11: Fulfilling on the Promise of Memory
December 13, 2023
Heroes Dev Log #10: Memory, a Promise, and the AI Dungeon you Deserve
Heroes Dev Log #10: Memory, a Promise, and the AI Dungeon you Deserve
November 27, 2023
Heroes Dev Log #9: Local Multiplayer!
Heroes Dev Log #9: Local Multiplayer!
November 7, 2023
Heroes Dev Log #8: Productionization
Heroes Dev Log #8: Productionization
October 24, 2023
Heroes Dev Log #7: Discrete Options and Abilities!
Heroes Dev Log #7: Discrete Options and Abilities!
October 17, 2023
Heroes Dev Log #6: Huge Update
Heroes Dev Log #6: Huge Update
October 9, 2023
Heroes Dev Log #5: Quest and Story Planning System
Heroes Dev Log #5: Quest and Story Planning System
October 2, 2023
Heroes Dev Log #4: Longterm Story and Quest Arc Planning
Heroes Dev Log #4: Longterm Story and Quest Arc Planning
September 25, 2023
Heroes Dev Log #3: Granular Success System
Heroes Dev Log #3: Granular Success System
September 20, 2023
Heroes Dev Log #2: Engine Refactoring
Heroes Dev Log #2: Engine Refactoring
September 11, 2023
Heroes Dev Log #1: Character Creation and Progression Systems
Heroes Dev Log #1: Character Creation and Progression Systems
September 4, 2023